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Dead island 2 reviews
Dead island 2 reviews











dead island 2 reviews

There are more shadows visible in some scenes on high, but ultra looks nearly indistinguishable from high. Moving up from medium, you get the usual diminishing returns. There's a loss in image fidelity with the low preset, with lower resolution textures and shadow maps, fewer particles, etc., but even then it doesn't look bad. Most people will be fine with the medium preset as a starting point, and the game tends to look pretty similar in most cases, regardless of settings. Flip to the custom option and you can see the various individual settings. And both games have received relatively lukewarm reviews so far, unfortunately.ĭead Island 2 uses Unreal Engine, and it has four graphics presets along with a custom option: Low, Medium, High, and Ultra. That's an Nvidia-promoted game that also uses Unreal Engine 4, so we've got a Team Red versus Team Green competition of sorts. Note that this is a companion piece of sorts to our Redfall PC benchmarks article. But at least all of the GPU companies have issued Game Ready drivers for Dead Island 2, so let's cover the settings and see how it runs. That usually means a game has been tuned more for AMD GPUs, and in this case it leaves out any form of ray tracing or support for the competing DLSS and XeSS upscalers. There are some caveats of course, like the AMD-promoted aspect. We've tested the game on many of the best graphics cards to see how it performs and what settings might be best on a variety of GPUs. That's AMD's upscaling algorithm that competes against DLSS, only without any special hardware requirements as it will work on just about any graphics card. It's also an AMD-promoted game, with support for FSR 2, FidelityFX Super Resolution 2. Dead Island 2 arrived on April 21, dropping you in the middle of "Hell-A" - a zombie apocalypse take on Hollywood and its surroundings.













Dead island 2 reviews